Privacy
What we collect when you share your game data, and what you can change.
What we collect
Nothing is collected unless you paste a webhook URL into the game (Settings → Set Webhook). From then on the game sends us:
- Battles: the monster killed and the XP it gave.
- Loot: the items and quantities a monster dropped.
- Gathering: mining and fishing attempts and what they gave.
- Crafting: the item crafted and the XP it gave (the game doesn't send these yet).
- Your character name, which comes with each event. It links your key to one character per season.
The game's log also shows lines from other players in your group. Lines from any character other than the one linked to your key are ignored and never stored.
Each event is stored with the time it arrived and the key that sent it.
When you generate a key we also store your IP address, only to limit how many keys one address can create.
We do not collect passwords, e-mail addresses, payment details, chat messages or anything outside these game events. The "Players" chart comes from the game's public player counter and has no personal data.
How it is used
- To build the public community statistics: drop rates, XP per monster, gathering and crafting results.
- To show a public list of recent loot on the dashboard, with the character name unless you hide it.
- To show a public ranking of contributors per season, by character, with how many battles, loot and gathering events each shared. A character who hid the name on any of its keys is never listed by name: everyone who hid it is counted together in one anonymous line.
Everything shown on the site is public by design.
Seasons
Data is grouped by season (the game's "Age"). When a new season starts, the statistics start again from zero.
Past seasons are kept and stay visible on the site as history, with the same pages and numbers.
Your key keeps working across seasons. In each new season it is linked again to the first character that sends data.
Your controls
On the webhook page, with your URL, you can:
- Hide my name: your loot appears as anonymous. The name is still received and stored with the events (it links the key to your character), but the site and its API never show it.
- Delay: your data appears on the site only after 0 to 24 hours.
- Share: turn XP, loot, gathering or crafting on or off. Events of a kind that is off are not stored; the character name linked to your key still is.
- Character: see which character is linked to your key in each season, and change it.
- Delete my data: removes your key and every event it ever sent, in all seasons, at once. The public statistics are recalculated without them. This can't be undone.
Your key is the proof that the data is yours, so keep the URL private. To stop sharing completely, clear the webhook URL in the game settings.
Storage
Game events and key settings are stored in our database. Your sharing settings live on the server, attached to your key, so they apply wherever you play.
This browser only keeps small conveniences in local storage: your webhook URL on the webhook page, your calculator inputs, your map pathfinder settings and a few display choices (like sorting). They never leave your device.